t3knobox · Agent Skills
3 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.
t3knoboxklik-anim
- The element-animation craft layer that makes Remotion output look designed instead of default — everything that moves WITHIN the shot (camera movement is the companion skill klik-cam). Read and obey this WHENEVER producing, editing, or reviewing any animation built in Remotion — brand films, product promos, launch videos, UI motion, kinetic type, mascot/character rigs, or any frame-based motion graphic. It assumes Remotion's official skills (remotion-create, remotion-best-practices, remotion-d
- installs
- 2
- GitHub stars
- 66
- Updated
- Aug 6
t3knoboxklik-cam
- The camera-movement craft layer for Remotion motion graphics — the companion to klik-anim (which governs everything moving WITHIN the shot; this skill governs the shot itself). Read and obey this WHENEVER a Remotion piece moves, or considers moving, its camera: pushes, dollies, orbits, pans, parallax and 2.5D depth moves, "camera shake", momentum handoffs between shots, or any request mentioning camera work, camera energy, or a moving/locked camera. It owns the Camera Motion Dial (C0, 1–5) tha
- installs
- 2
- GitHub stars
- 66
- Updated
- Aug 6
t3knoboxklik-remotion-method
- The Klik production method — takes a user from prompt to COMPLETE animated video (motion graphics + typography) in Remotion. Runs a fixed discovery questioning sequence into a single source of truth, then a visual storyboard the user approves as PIXELS, then a frozen execution plan built on Opus. Trigger whenever the user asks to produce a full video — "make a promo/launch/brand video", "create an animated video for X", "turn this script into a video" — or when a project contains animationSSOT
- installs
- 2
- GitHub stars
- 66
- Updated
- Aug 6