oxbshw/watch-skill

the-loop

The user built or changed something visual — a UI, an animation, a game, a generated video — and wants it verified, or asks "why does my UI look wrong", "check that the fix actually worked", "does the animation glitch".

Ver código fuente

Cómo usar

  1. Copia el comando y revisa el paquete antes de instalarlo en tu entorno de agente.
  2. Consulta las herramientas, credenciales y entornos necesarios en el documento original.
  3. Describe las entradas y el resultado deseado; contrasta la salida con las fuentes.
npx skills add https://github.com/oxbshw/watch-skill --skill the-loop

Antes de empezar

  • La instalación no incluye suscripción al modelo, cuota API ni permisos sobre tus archivos.
  • Las estrellas e instalaciones reflejan actividad, no una prueba independiente de calidad o seguridad.
Documento original del Skill

Contenido del repositorio de origen con títulos, ejemplos, código, tablas, enlaces e imágenes preservados.

THE LOOP

A screenshot shows a moment; it cannot show a flow. THE LOOP records the actual running target, watches the recording, and judges it against pass criteria you state in plain language. The loop only observes — YOU apply the fixes, then iterate. On pass it renders a before/after MP4 + GIF as proof.

UI / web page / desktop window

bash
watch-skill loop start "<url | screen: | window:<title> | file>" "<pass criteria>" [--script '<json steps>']
# ...apply the suggested fixes to the code...
watch-skill loop iterate <loop_id>
  • Pass criteria are ordinary sentences: "the checkout completes, no

error toast ever appears, the total is never NaN". Negative claims ("never X") and exemplars ("a real price (like $29.00)") are both understood and enforced deterministically.

  • --script replays the same clicks/fills every iteration, so the

comparison is honest.

  • Only call iterate after you actually changed something. It diffs

against the previous iteration: fixed / unchanged / new.

Generated video (Manim, Remotion, ffmpeg, AI-gen)

bash
watch-skill loop video-gen "<what the video must show>" "<render command>" --output <file>

Re-runs the generator each iteration and judges the fresh render against the spec.

Game / simulation

bash
watch-skill loop game "<canvas-url | window:<title> | screen:>" "<pass criteria>" [--run "<launch cmd>"]

Catches the failures screenshots miss: a NaN score counter, black flicker frames, sprites that vanish mid-motion.

Watch for a condition (monitoring)

bash
watch-skill loop monitor "<folder | url | screen: | window:<title>>" "<condition>" [--interval 10] [--max-checks 10]

Bounded — it always terminates. Events land in events.jsonl under the loop directory as structured records.

Record without judging

bash
watch-skill capture "<target>" [--duration 10]

Capture alone never critiques; it just records, analyzes, and indexes. Use loop start when there are pass criteria.

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