How to use
- Copy the installation command and review the source package before installing it in your own agent environment.
- Check the source document for required tools, credentials and supported hosts.
- Describe your input and desired deliverable; review the output against the source material.
npx skills add https://github.com/oxbshw/watch-skill --skill the-loopBefore you start
- Installation does not include a model subscription, API allowance or permission to access your files.
- Repository stars and installation counts describe activity, not an independent quality or security test.
Rendered from the source repository. Headings, examples, code, tables, links, and referenced images are preserved.
THE LOOP
A screenshot shows a moment; it cannot show a flow. THE LOOP records the actual running target, watches the recording, and judges it against pass criteria you state in plain language. The loop only observes — YOU apply the fixes, then iterate. On pass it renders a before/after MP4 + GIF as proof.
UI / web page / desktop window
watch-skill loop start "<url | screen: | window:<title> | file>" "<pass criteria>" [--script '<json steps>']
# ...apply the suggested fixes to the code...
watch-skill loop iterate <loop_id>- Pass criteria are ordinary sentences: "the checkout completes, no
error toast ever appears, the total is never NaN". Negative claims ("never X") and exemplars ("a real price (like $29.00)") are both understood and enforced deterministically.
--scriptreplays the same clicks/fills every iteration, so the
comparison is honest.
- Only call
iterateafter you actually changed something. It diffs
against the previous iteration: fixed / unchanged / new.
Generated video (Manim, Remotion, ffmpeg, AI-gen)
watch-skill loop video-gen "<what the video must show>" "<render command>" --output <file>Re-runs the generator each iteration and judges the fresh render against the spec.
Game / simulation
watch-skill loop game "<canvas-url | window:<title> | screen:>" "<pass criteria>" [--run "<launch cmd>"]Catches the failures screenshots miss: a NaN score counter, black flicker frames, sprites that vanish mid-motion.
Watch for a condition (monitoring)
watch-skill loop monitor "<folder | url | screen: | window:<title>>" "<condition>" [--interval 10] [--max-checks 10]Bounded — it always terminates. Events land in events.jsonl under the loop directory as structured records.
Record without judging
watch-skill capture "<target>" [--duration 10]Capture alone never critiques; it just records, analyzes, and indexes. Use loop start when there are pass criteria.




