oxbshw/watch-skill

the-loop

The user built or changed something visual — a UI, an animation, a game, a generated video — and wants it verified, or asks "why does my UI look wrong", "check that the fix actually worked", "does the animation glitch".

Zobacz źródło

Jak używać

  1. Skopiuj polecenie instalacji i sprawdź źródła przed instalacją we własnym środowisku agenta.
  2. W oryginale sprawdź wymagane narzędzia, dane dostępowe i obsługiwane środowiska.
  3. Opisz dane wejściowe i oczekiwany rezultat; porównaj wynik ze źródłami.
npx skills add https://github.com/oxbshw/watch-skill --skill the-loop

Przed rozpoczęciem

  • Instalacja nie obejmuje subskrypcji modelu, limitu API ani uprawnień do plików.
  • Gwiazdki i instalacje pokazują aktywność, a nie niezależny test jakości lub bezpieczeństwa.
Oryginalny dokument Skill

Treść z repozytorium z zachowaniem nagłówków, przykładów, kodu, tabel, linków i obrazów.

THE LOOP

A screenshot shows a moment; it cannot show a flow. THE LOOP records the actual running target, watches the recording, and judges it against pass criteria you state in plain language. The loop only observes — YOU apply the fixes, then iterate. On pass it renders a before/after MP4 + GIF as proof.

UI / web page / desktop window

bash
watch-skill loop start "<url | screen: | window:<title> | file>" "<pass criteria>" [--script '<json steps>']
# ...apply the suggested fixes to the code...
watch-skill loop iterate <loop_id>
  • Pass criteria are ordinary sentences: "the checkout completes, no

error toast ever appears, the total is never NaN". Negative claims ("never X") and exemplars ("a real price (like $29.00)") are both understood and enforced deterministically.

  • --script replays the same clicks/fills every iteration, so the

comparison is honest.

  • Only call iterate after you actually changed something. It diffs

against the previous iteration: fixed / unchanged / new.

Generated video (Manim, Remotion, ffmpeg, AI-gen)

bash
watch-skill loop video-gen "<what the video must show>" "<render command>" --output <file>

Re-runs the generator each iteration and judges the fresh render against the spec.

Game / simulation

bash
watch-skill loop game "<canvas-url | window:<title> | screen:>" "<pass criteria>" [--run "<launch cmd>"]

Catches the failures screenshots miss: a NaN score counter, black flicker frames, sprites that vanish mid-motion.

Watch for a condition (monitoring)

bash
watch-skill loop monitor "<folder | url | screen: | window:<title>>" "<condition>" [--interval 10] [--max-checks 10]

Bounded — it always terminates. Events land in events.jsonl under the loop directory as structured records.

Record without judging

bash
watch-skill capture "<target>" [--duration 10]

Capture alone never critiques; it just records, analyzes, and indexes. Use loop start when there are pass criteria.

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z tego samego repozytorium

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The user corrected an answer about a video — "no, it actually says X", "that's the wrong timestamp", "you misread the error code" — or asks why a video answer was wrong. Use this to record the correction as a lesson so future answers on similar questions improve, and to show what the system has learned and saved.

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GitHub Stars
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Aktualizacja
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