Come usare
- Copia il comando e controlla il pacchetto prima di installarlo nel tuo ambiente agente.
- Controlla strumenti, credenziali e ambienti richiesti nel documento originale.
- Descrivi input e risultato desiderato; confronta l’output con le fonti.
npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-toolingPrima di iniziare
- L’installazione non include abbonamenti, quote API o accesso ai file.
- Stelle e installazioni indicano attività, non un test indipendente di qualità o sicurezza.
Contenuto dal repository con titoli, esempi, codice, tabelle, link e immagini preservati.
roblox tooling
When to Load
Load for filesystem workflows, tool/package pins, linting, sourcemaps, and CI.
Quick Reference
- Rojo when files own the truth; Wally for manifests+lockfile (explicit realm). Pin tools via the project's manager; new projects lead with Rokit (Aftman archived, reads
aftman.toml). - Selene + StyLua check-mode in CI (no silent rewrites); Lune for standalone Luau; Rojo sourcemap for editor tooling.
- CI gates on parsed results and counts, not exit codes; split logic/file/HTTP/engine suites (full.md).
Source-of-truth first. Know Studio vs files before editing; never assume sync. rojo syncback pulls saved-place edits, not live two-way sync — dry-run first. Don't impose optional tools. TestEZ archived: keep where used.
Script writes from plugin/MCP go through ScriptEditorService:UpdateSourceAsync (raw .Source writes can clobber an open editor) + one ChangeHistoryService recording per bounded mutation. Script Sync conflicts resolve as Keep Studio vs Keep Disk — never assume either side wins. See full.md §§1b–1d.
Details: references/full.md (setup, file layout, CI examples).




