出典を確認した実質的な文書を持つ Skill が 1 件あります。カードを開くと原文、パッケージ内容、導入方法を確認できます。
Choose and refactor visionOS app architecture across surfaces, scene boundaries, state ownership, and file layout. Use when deciding window vs volume vs immersive space, splitting a feature across scenes, cleaning up a monolithic spatial root, or defining the ownership map before implementing SwiftUI or RealityKit details.