출처를 확인한 실질적인 문서가 있는 Skill 1개입니다. 카드를 열어 원문, 패키지 구성과 설치 방법을 확인하세요.
Choose and refactor visionOS app architecture across surfaces, scene boundaries, state ownership, and file layout. Use when deciding window vs volume vs immersive space, splitting a feature across scenes, cleaning up a monolithic spatial root, or defining the ownership map before implementing SwiftUI or RealityKit details.