kevinbadi/blender-skills

blender-threejs-export

Export the current Blender scene as a GLB and generate a ready-to-use Three.js HTML viewer with orbit controls, lighting, and auto-rotation.

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Blender Three.js Export

Exports the current Blender scene as a compressed GLB and generates a standalone HTML file with a Three.js viewer. The viewer includes orbit controls, studio lighting, auto-rotation, and responsive sizing — ready to drop into any website.

Prerequisites

  • Blender (4.x+) running with the Blender MCP addon active on port 9876
  • A scene loaded in Blender (e.g. after running blender-product-polish)

How to Run

bash
node skills/blender-threejs-export/scripts/blender-threejs-export.js --output ~/Desktop/my-product

Options

OptionDescriptionDefault
--outputOutput directory for the GLB + HTML filesrequired
--nameFile name (without extension)model
--portBlender MCP port9876
--no-rotateDisable auto-rotationfalse
--bgBackground color hex#111111
--embedBase64-embed the GLB into the HTML (single file)false

Output

output-dir/
  model.glb          # Compressed GLB export from Blender
  model.html         # Standalone Three.js viewer (CDN imports, no build step)

Viewer Features

  • Orbit controls — click and drag to rotate, scroll to zoom, right-click to pan
  • Auto-rotation — slow spin to showcase the product (disable with --no-rotate)
  • Studio lighting — 3-point light setup matching the Blender polish look
  • Responsive — fills container, works on mobile
  • Zero dependencies — uses Three.js from CDN via import maps, no npm/build needed
  • Drop-in ready — open the HTML directly or embed in any page
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