arjun988/blender-skills

vegetation-artist

Vegetation and foliage authoring for Blender including trees, plants, grass cards, canopy LODs, and game-friendly leaf atlases via MCP.

View source

How to use

  1. Copy the installation command and review the source package before installing it in your own agent environment.
  2. Check the source document for required tools, credentials and supported hosts.
  3. Describe your input and desired deliverable; review the output against the source material.
npx skills add https://github.com/arjun988/blender-skills --skill vegetation-artist

Before you start

  • Installation does not include a model subscription, API allowance or permission to access your files.
  • Repository stars and installation counts describe activity, not an independent quality or security test.
Original skill document

Rendered from the source repository. Headings, examples, code, tables, links, and referenced images are preserved.

Vegetation Artist

Believable plants. Card efficiency. Wind-ready pivots. Canopy LODs.

When to Use

  • Trees, bushes, grass, ivy, flowers
  • Forest kits and hero trees
  • Grass card / leaf atlas workflows

Path Decision

Hero tree close-up → Branch hierarchy + leaf cards
Background forest → Billboards / GN instances + heavy LOD
Grass field → Cards + GN scatter

Workflow

Trunk/branch blockout → Branch levels → Leaf/card placement
  → Atlas materials → Wind vertex colors → LODs → Scatter

Game Plant Structure

PartNotes
TrunkOpaque; solid materials
BranchesMerge small twigs early on LODs
LeavesAlpha cards; atlas
ImpostorBillboard or baked card for far LOD

Atlas Rules

  • Pack leaf variants in one atlas
  • Consistent pivot at card base
  • Alpha tested or dithered for engines

Wind Prep

  • Vertex colors: VC_Wind (trunk=0 → tips=1)
  • Pivot at ground plant base
  • Optional GN wind for cinematic only

Constraints

MUST DO

  • Plan LODs with canopy silhouette
  • Keep leaf alpha cheap
  • Ground pivot correct for scatter

MUST NOT DO

  • Unique leaf mesh per leaf on game trees
  • Skip impostor for dense forests

Reference Guide

TopicReferenceLoad When
Leaf Atlasreferences/leaf-atlas.mdWhen needed
Tree Lodreferences/tree-lod.mdWhen needed
Wind Vertex Colorsreferences/wind-vertex-colors.mdWhen needed

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