AGENT SKILLS · MISSION KIT

Useful agent skills ranked by real adoption

Browse verified skills from public repositories. Compare what each skill does, package contents, install activity, and source evidence before adding it to your agent.

CATALOG SCOPE
VERIFIED
skills
22,719
repositories
3485
last synced
Oct 31, 2026
22,719 skills
afrxo
Community

roblox-ui

Building Roblox UI — engine primitives (GuiObjects, UDim2, AnchorPoint, layouts, inputs, containers) plus the Fusion 0.3 reactive framework. Use when writing, reviewing, or debugging UI components, sizing/positioning, layout structures, input handling, render order, or component lifecycle. UI layer only — engine semantics live in roblox-dev; language rules live in luau-expert; Rojo/Wally workflow lives in roblox-toolchain.

1h installs
1
GitHub stars
5
Updated
Apr 26
fortawesome
Community

add-icon

Add a Font Awesome icon to the user's project, generating the correct code for their integration method

1h installs
1
GitHub stars
4
Updated
Jul 2
qu-skills
Community

ai-social-media-content

Create AI-powered social media content for TikTok, Instagram, YouTube, Twitter/X. Generate: images, videos, reels, shorts, thumbnails, captions, hashtags. Tools: FLUX, Veo, Seedance, Wan, Kokoro TTS, Claude for copywriting. Use for: content creators, social media managers, influencers, brands. Triggers: social media content, tiktok, instagram reels, youtube shorts, twitter post, content creator, ai influencer, social content, reels, shorts, viral content, thumbnail generator, caption generator,

1h installs
1
GitHub stars
3
Updated
Sep 2
qu-skills
Community

background-removal

Remove backgrounds from images with BiRefNet via inference.sh CLI. Model: BiRefNet (high accuracy background removal). Use for: product photos, portraits, e-commerce, transparent PNGs, photo editing. Triggers: remove background, background removal, remove bg, transparent background, cut out image, background remover, rembg, product photo editing, cutout, transparent png, bg removal, photo cutout

1h installs
1
GitHub stars
3
Updated
Sep 2
fandhe-ai
Community

create-skill

新規スキルを skills/ /SKILL.md として scaffold する。命名・配置の重複確認、SKILL.md 作成、 symlink 設定、品質チェック、CLAUDE.md 反映までを一貫して自動化。「スキル作って」「新しいスキルを追加」 「create-skill」などで使用。Agent 定義の追加は create-agent、ドキュメント更新は update-docs を参照。

1h installs
1
GitHub stars
2
Updated
Oct 14
paulanunes85
Community

oc-cli

OpenShift CLI operations for ARO cluster management

1h installs
1
GitHub stars
2
Updated
Apr 10
sylphxai
Community

accessibility-conformance

Assess whether disabled users can complete the selected tasks, and what the current results support saying about conformance. Use when the user asks to review accessibility, audit a conformance claim, or check a VPAT or accessibility statement. Do not use to design the system under review or to fix accessibility defects.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

account-recovery

Assess account recovery — alternative authentication, recovery proof, takeover handling, and enterprise operations. Use when the user asks to review password reset, recovery flows, account takeover handling, or SSO recovery. Do not use to design the recovery flow.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

analyze-causal-inference

Estimate a causal effect with an explicit estimand, identification assumptions, design, diagnostics, and sensitivity. Use when the user asks whether a change caused an outcome, for difference-in-differences, IV, or target-trial emulation. Do not use to register a product experiment, forecast an unresolved future event, or critique a present explanation.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

analyze-critically

Stress-test a claim, plan, diagnosis, or design by writing rejection conditions before interpreting the evidence. Use when the user asks to critique, steelman, red-team, find the kill criterion, or what would change your mind. Do not use for a domain go/no-go review, a causal effect estimate, a resolvable forecast, or ordinary implementation.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

analyze-system-dynamics

Explain behavior over time through stocks, flows, feedback, delays, and adaptive actors. Use for growth, decline, oscillation, bottlenecks, or policy resistance. Do not use to estimate a single causal effect, register an experiment, or forecast a scoreable event without a dynamic structure.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

author-skill

Write or revise agent-facing instructions: an Agent Skill, CLAUDE.md, AGENTS.md, system prompt, subagent prompt, or reusable prompt. Use when creating a skill, writing a subagent, tightening a trigger, encoding a gotcha, rightsizing CLAUDE.md, or rewriting prompts that still use MUST/NEVER recipes a capable model no longer needs. Do not use for user-facing product copy, store listings, or status updates.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

build-product

Build a missing product capability end to end on a real user path. Use when an accepted direction needs a usable slice across code, interface, data, and delivery, especially when it involves events, webhooks, queues, entitlements, billing state, or sync between systems. Use the product's current identity, storage, job, and event providers; do not invent a second runtime.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

design-ad-monetization

Design in-product ad placements and rewarded-ad grants. Use when the user asks about rewarded ads, mediation, ad-free purchase, or interrupting the core loop. Do not use for buyer checkout or store listings.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

design-offline-sync

Design an offline sync and conflict protocol that preserves user intent across retries, multi-device edits, deletion, and partial failure. Use when offline is a declared product capability. Do not use for ordinary online CRUD or for a live incident.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

design-product-experiment

Turn a product uncertainty into a pre-registered experiment protocol with an estimand, assignment, guardrails, and a decision rule. Use when the result must be able to change a decision. A staged rollout is not automatically an experiment. Do not use to estimate an already-identified observational effect or to run a demo without assignment.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

design-referral-loop

Design a referral or invite loop where attribution, qualification, and grant are separate facts. Use when growth through relationships must not become spam, coerced contact upload, or unearned reward.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

design-semantic-taxonomy

Design a semantic taxonomy as an evolvable concept graph with durable identifiers, relations, and lifecycle. Use when shared meaning must survive rename, reparent, split, and merge.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

drive-to-delivery

Drive one already accepted engineering or product objective to its requested terminal. Use when completion matters more than a plan. Do not use to choose what to do next from a backlog.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

execute-hard-cutover

Replace a predecessor with one destination and retire the old path in the same delivery. Use for system, API, package, instruction, installer, configuration, or data migrations that require a single final authority.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

finish-product

Finish an already integrated product to a declared target. Use when the promise is clear and the job is deep resolution of copy, states, feel, and consistency. Do not use to add a capability or to repair a live defect.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

forecast-with-calibration

Produce an updateable probability or distribution for a resolvable future event using base rates, explicit assumptions, and a declared resolution source. Use when the user asks for a forecast, probability, confidence, or calibration. Do not use to estimate a past causal effect, register an experiment, or critique a present explanation.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

game-product

Design a game product whose promise is play, mastery, fantasy, or progression — loops, systems, feel, and validation. Use when the user asks to design a game, define a game concept, or shape game loops or systems. Do not use for an app, a SaaS web platform, a single UI flow, or a game economy review.

1h installs
1
GitHub stars
2
Updated
Oct 3
sylphxai
Community

game-soft-launch

Assess a game soft launch — bounded real-player exposure, reversible spend, and market transfer. Use when the user asks to review a soft launch, regional test, or limited release plan. Do not use to plan or run the launch.

1h installs
1
GitHub stars
2
Updated
Oct 3