roble3/cc-blender-skill

multiview-constraint-solver

Determine whether front/side/back/top reference templates can be satisfied by one rigid 3D Blender model, choose a canonical source policy, and emit constraints before rebuilding.

Voir la source

Mode d’emploi

  1. Copiez la commande et examinez le paquet avant de l’installer dans votre environnement agent.
  2. Consultez le document original pour les outils, identifiants et environnements requis.
  3. Décrivez les entrées et le livrable souhaité ; comparez la sortie aux sources.
npx skills add https://github.com/roble3/cc-blender-skill --skill multiview-constraint-solver

Avant de commencer

  • L’installation n’inclut ni abonnement au modèle, ni quota API, ni accès aux fichiers.
  • Étoiles et installations reflètent l’activité, pas un test indépendant de qualité ou de sécurité.
Document Skill original

Rendu depuis le dépôt source en conservant titres, exemples, code, tableaux, liens et images.

Multiview Constraint Solver

Use this before another rebuild when references disagree. A renderer cannot make one rigid mesh satisfy mutually incompatible orthographic dimensions unless you allow view-specific cheats.

Workflow

  1. Normalize every reference view into a common axis contract:
  • front: width X, height Z;
  • side: depth Y, height Z;
  • top: width X, depth Y;
  • back: width X, height Z.
  1. Measure visible body bboxes, not labels/background/aura unless they are part of the model contract.
  2. Compare shared axes:
  • front width vs top width;
  • front/back height vs side height;
  • side depth vs top depth.
  1. If ratios differ beyond tolerance, write a conflict report and select a policy:
  • front_side_canonical: front brand read and side depth/height are authoritative;
  • front_top_canonical: front brand read and top footprint are authoritative;
  • corrected_templates_required: no rigid rebuild should claim final fit;
  • view_specific_cheats: separate camera/view variants allowed, not one rigid asset.
  1. Feed the chosen policy into fit-repair-optimizer before any geometry, UV, or lighting work.

Hard gates

  • Do not restart modeling until canonical policy exists.
  • Do not treat top-view aura/context as body depth.
  • Do not average contradictory dimensions unless the user explicitly asks for an approximate stylized compromise.
  • Record part-count disagreements separately from bbox disagreements.

Script

  • scripts/view_constraint_report.py reads a JSON file of per-view body bboxes and emits shared-axis compatibility and a suggested canonical policy.

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