사용 방법
- 설치 명령을 복사하고 자신의 에이전트 환경에 설치하기 전에 소스 패키지를 확인하세요.
- 필요한 도구, 인증 정보, 지원 환경은 원본 문서에서 확인하세요.
- 입력과 원하는 산출물을 설명하고 출처와 결과를 대조하세요.
npx skills add https://github.com/roble3/cc-blender-skill --skill multiview-constraint-solver시작 전 확인
- 설치에는 모델 구독, API 한도, 파일 접근 권한이 포함되지 않습니다.
- 별점 수와 설치 수는 활동 지표이며 독립적인 품질·보안 검증이 아닙니다.
원본 저장소의 제목, 예시, 코드, 표, 링크, 이미지를 유지해 표시합니다.
Multiview Constraint Solver
Use this before another rebuild when references disagree. A renderer cannot make one rigid mesh satisfy mutually incompatible orthographic dimensions unless you allow view-specific cheats.
Workflow
- Normalize every reference view into a common axis contract:
- front: width X, height Z;
- side: depth Y, height Z;
- top: width X, depth Y;
- back: width X, height Z.
- Measure visible body bboxes, not labels/background/aura unless they are part of the model contract.
- Compare shared axes:
- front width vs top width;
- front/back height vs side height;
- side depth vs top depth.
- If ratios differ beyond tolerance, write a conflict report and select a policy:
front_side_canonical: front brand read and side depth/height are authoritative;front_top_canonical: front brand read and top footprint are authoritative;corrected_templates_required: no rigid rebuild should claim final fit;view_specific_cheats: separate camera/view variants allowed, not one rigid asset.
- Feed the chosen policy into
fit-repair-optimizerbefore any geometry, UV, or lighting work.
Hard gates
- Do not restart modeling until canonical policy exists.
- Do not treat top-view aura/context as body depth.
- Do not average contradictory dimensions unless the user explicitly asks for an approximate stylized compromise.
- Record part-count disagreements separately from bbox disagreements.
Script
scripts/view_constraint_report.pyreads a JSON file of per-view body bboxes and emits shared-axis compatibility and a suggested canonical policy.



