사용 방법
- 설치 명령을 복사하고 자신의 에이전트 환경에 설치하기 전에 소스 패키지를 확인하세요.
- 필요한 도구, 인증 정보, 지원 환경은 원본 문서에서 확인하세요.
- 입력과 원하는 산출물을 설명하고 출처와 결과를 대조하세요.
npx skills add https://github.com/tabooharmony/roblox-brain --skill roblox-input시작 전 확인
- 설치에는 모델 구독, API 한도, 파일 접근 권한이 포함되지 않습니다.
- 별점 수와 설치 수는 활동 지표이며 독립적인 품질·보안 검증이 아닙니다.
원본 저장소의 제목, 예시, 코드, 표, 링크, 이미지를 유지해 표시합니다.
Roblox Input
When to Load
Touch, gamepad, keyboard, mouse or motion input, on-screen action buttons, cross-platform binding. Client-only; Server Authority simulation input uses the Input Action System.
Quick Reference
- Events:
InputBegan/Changed/Endedgive(input, gameProcessedEvent); filter it for gameplay. Wheel fires onlyInputChanged. - Bindings: prefer
ContextActionService:BindAction(name, handler, touchButton, ...keys); gate onstate(touch isKeyCode.Unknown); stack order, soBindActionAtPriority. Server Authority:InputAction/InputContext+RunService:BindToSimulation()(needsWorkspace.UseFixedSimulation). - Mobile first, hybrid aware: show controls from
UserInputService.PreferredInput(Enum.PreferredInput), observed withGetPropertyChangedSignal, not fromTouchEnabledcached once. - Touch action buttons: fire only for touches that began on the button; camera drags across it never fire. Place from the measured jump button under
PlayerGui.TouchGui; clear the thumbstick zone. - Gate gameplay: block attacks while a game window is open, a
TextBoxis focused,GuiService.MenuIsOpen, orGuiService.SelectedObjectis set. - Cancel is not release: holds cancel on window open,
Cancel, unequip, focus loss, input switch or pad disconnect. - Gamepad tools: default controls bind
ButtonR2throughBindActivate;Tool.ManualActivationOnly = truedisables it. Aim from the screen center on gamepad, notGetMouseLocation(). - Hints:
GetStringForKeyCode(key, Enum.KeyCodeStringFormat.Abbreviated),GetImageForKeyCode, orInputActionLabel; never hardcode Xbox names. - Test: Device Simulator + Controller Emulator; menu focus is in
roblox-gui.
Details: references/full.md


