playcanvas · Agent Skills
17 skills with substantive source documentation and an official publisher or observed installation demand. Read each skill’s original documentation through its card.
playcanvasadd-effects
Use when adding visual effects to a PlayCanvas app, to choose between particle systems, shader chunks, runtime meshes, and post-processing.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasapply-conventions
Use when writing PlayCanvas Engine code touching transforms, cameras, lights, materials, meshes, bounds, or imports, to apply Engine conventions and avoid legacy APIs.
- instalacje
- 1
- GitHub Stars
- 31
- Aktualizacja
- 21 paź
playcanvasassemble-scene
Use when composing PlayCanvas entity hierarchies from models, colliders, rigid bodies, and scripts, so each object has one semantic root and clear lifecycle.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasbake-lighting
Use when static PlayCanvas lighting, shadows, or ambient occlusion cost too much per frame and should be baked into lightmaps.
- instalacje
- 1
- GitHub Stars
- 31
- Aktualizacja
- 21 paź
playcanvasbuild-app
Use when creating or restructuring a PlayCanvas app with the Engine API, @playcanvas/react, or @playcanvas/web-components, covering bootstrap, input, resize, physics, update loop, UI, and lifecycle.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasbuild-hud
Use when building a PlayCanvas game's on-screen interface such as ready, pause, and victory overlays, menus, and live indicators like gauges, timers, or reload meters, so the interface is driven by game state, readable over the scene, and separate from the 3D hierarchy.
- instalacje
- 1
- GitHub Stars
- 24
- Aktualizacja
- 4 wrz
playcanvascalibrate-model
Use before repeatedly placing GLB models in PlayCanvas to record each asset's uniform scale, grounding offset, pivot compensation, and yaw once.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasconfigure-animation
Use before playing, blending, or retargeting GLB animation clips in PlayCanvas, or when diagnosing T-pose, frozen playback, or binding failures.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasfind-examples
Use when implementing a PlayCanvas feature the project does not use yet, to find and adapt the official example matching the installed version.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasinspect-glb
Use before loading, placing, scaling, or animating GLB models in PlayCanvas to measure bounds, grounding, clips, joints, and hierarchy with the bundled offline inspector.
- instalacje
- 1
- GitHub Stars
- 31
- Aktualizacja
- 21 paź
playcanvasinspect-runtime
Use when reading state from a running PlayCanvas app, to reach its live Application through the Engine devtools hook without changing app code.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvaslight-scene
Use when lighting or rendering a PlayCanvas scene, covering lights, ambient and environment lighting, sky, shadows, tone mapping, exposure, fog, and post-processing.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasload-assets
Use when loading glTF/GLB models or textures in PlayCanvas, choosing Draco or Basis/KTX2 compression, or setting up decoders and preloading.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasoverride-shader-chunks
Use when a PlayCanvas StandardMaterial needs custom shading its properties cannot express, such as stylized looks or vertex displacement, before writing a ShaderMaterial.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasreduce-draw-calls
Use when a PlayCanvas app has too many draw calls or is CPU-bound, before hand-merging meshes or writing custom renderers.
- instalacje
- 1
- GitHub Stars
- 31
- Aktualizacja
- 21 paź
playcanvasreuse-scripts
Use before writing PlayCanvas behaviour from scratch, to reuse the scripts and helpers the installed Engine already ships.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź
playcanvasverify-pixels
Use when a PlayCanvas rendering change is meant to leave the image unchanged, to prove it with deterministic captures and pixel comparison.
- instalacje
- 1
- GitHub Stars
- 28
- Aktualizacja
- 13 paź