使用方法
- 复制安装命令,在自己的智能体环境安装前先检查源码包。
- 从原始文档核对所需工具、凭据和支持的宿主。
- 说明输入材料与期望交付物,并对照来源检查输出。
npx skills add https://github.com/akais-alt/ai-motion-design-skills --skill motion-design开始前需了解
- 安装不包含模型订阅、API 额度或访问文件的权限。
- 仓库星数和安装量反映活跃情况,不等于独立质量或安全测试。
按源仓库内容呈现,保留标题、案例、代码、表格、链接以及原文引用的演示图片。
Motion Design — Entry Skill
Read this first for any motion-design request.
Core rule
Intent → visual concept → storyboard → timing → composition → animation → audio → validation → render.
Never start by adding random effects.
Route
- Short unnarrated motion hit →
kinetic-typography,logo-animation, ortransitions - Music-driven visual →
beat-sync - Vertical social content →
social-video - Longer cinematic narrative →
cinematic-video - New concept or unclear brief →
creative-direction
If the user explicitly names HyperFrames or Remotion, preserve that framework.
Universal production standards
- Establish canvas, FPS, duration and safe areas.
- Define visual hierarchy before motion.
- Use readable typography and intentional spacing.
- Animate with anticipation, action, settle and optional follow-through.
- Prefer easing, spring physics and purposeful stagger over linear movement.
- Keep motion consistent with the brand's visual language.
- Never use motion only because an effect is available.
- Keep animation deterministic: avoid uncontrolled randomness and time-based APIs.
- Design sound effects and music timing as part of the edit.
- Validate at actual delivery resolution and on mobile when relevant.
Quality gate
Before final render, verify:
- no accidental clipping
- no unreadable text
- no overlapping elements
- consistent margins
- coherent pacing
- intentional transitions
- correct aspect ratio
- correct frame rate
- no placeholder assets
- deterministic output

