How to use
- Copy the installation command and review the source package before installing it in your own agent environment.
- Check the source document for required tools, credentials and supported hosts.
- Describe your input and desired deliverable; review the output against the source material.
npx skills add https://github.com/arjun988/blender-skills --skill scene-assemblyBefore you start
- Installation does not include a model subscription, API allowance or permission to access your files.
- Repository stars and installation counts describe activity, not an independent quality or security test.
Rendered from the source repository. Headings, examples, code, tables, links, and referenced images are preserved.
Scene Assembly
Layouts that scale. Clear collections. Linking/overrides for big sets.
When to Use
- Levels, dioramas, cinematic sets
- Assembling modular kits into spaces
- Library linking / collection instances
- Outliner structure for team scenes
Workflow
Block layout (greybox) → Modular assemble → Set dressing
→ Lighting volumes → Cameras → QA pass → Optimize visibilityCollection Structure
COL_Layout
COL_Modular_Geo
COL_SetDressing
COL_Lights
COL_Cameras
COL_FX
COL_Collision
COL_Trash / COL_RefLinking Strategy
| Approach | When |
|---|---|
| Collection instance | Repeated modular pieces |
| Library link + override | Shared hero assets across scenes |
| Append | One-off ownership transfer |
Prefer non-destructive linking for repeated kits.
Layout Rules
- Greybox scale and navigation first
- Snap to grid for modular kits
- Hide heavy collections while dressing
- Keep world origin meaningful (level zero)
Performance Hygiene
- Instance repeated meshes
- Cull unseen interiors
- Separate streaming volumes if game-oriented
- Avoid unique high materials on every duplicate
Handoff
- Dressing →
set-dressing - Mood →
lighting+ style skill - Gate →
qa-review
Constraints
MUST DO
- Establish collection hierarchy early
- Greybox before final dressing
- Name cameras and light groups
MUST NOT DO
- Dump everything in Scene Collection
- Apply library overrides casually without need
- Duplicate hero meshes instead of instancing
Reference Guide
| Topic | Reference | Load When |
|---|---|---|
| Collection Template | references/collection-template.md | When needed |
| Linking Overrides | references/linking-overrides.md | When needed |


